CWCC Mens’ League Rules

Men’s League

Rules Of Play

Rules:

  • All teams must fill out a Charleswood CC Team Registration Form. This is used to determine a player’s membership in the Men’s League and at the CCC.
  • Play will be under the 5 rock free guard zone rule as outlined by the C.C.A.
  • Games are 8 ends for all regular and post season play-off games.
  • All regular season games will be subject to the bell, which will ring at 1 hour 45 minutes of play. Finish the end your on and play one more.
  • The only exception to the Bell Rule is….during the regular season where the 2nd draw at 8:45 did not start on time due to factors out of their control.
  • The post season play-off games are NOT subject to the bell rule.

 

Spares:

  • Non-club members may spare for a team a maximum of three games per season.
  • Spare must play lead or if two spares, lead and second.
  • NOTE: For all championships events spares must be club members (listed on one of the team registration forms) and must play lead, or lead and second if two spares are used.

 

  • Regular Draw Points:
Win Loss
Round 1 (All Teams) 9 5
Rounds 2 & 3 A Group 10 5
B Group 9 4
C Group 8 3
D Group 7 2
  • Movement after each round is determined by cumulative year-to-date points.
  • Interlocking games use points of higher group.
  • Tie-breaking rules:
      • two teams tied in points  – winner of the game between the two teams is the winner.
      • three or more teams tied – most wins amongst the teams involved. Team in a higher group remains in the case of a tie with a team in lower group.
      • if the tie cannot be broken, the drawmaster will decide by random means.
  • After round 1, Monday and Wednesday nights’ teams will be divided into groups A & B as determined by the round 1 results. Tuesday and Thursday nights’ teams will be divided into groups A, B, C & D as determined by the round 1 results.
  • After round 2, teams will be re-grouped as determined by their cumulative year-to-date points.
  • After Round 3, a teams total year to date points will be used to determine which of the three Championship events they will play in.
  • Teams from the same curling night that are tied, in year to date points, for any of these Club Championship spots will be decided through a playoff game as determined by the drawmaster.

 

Post Season Play:

  • For all championships events spares must be club members (listed on one of the team registration forms) and must play lead, or lead and second if two spares are used.
  • All post season play-off games are 8 ends (no Bell) and must be played at the time and date designated (any night Monday to Thursday).
  • The championship game finals, from each of the three events, will be played on the Men’s League wind up banquet night.

 

Group Championships:

  • Winner of round 2 will play the winner of round 3 to determine the group winner for each group (A,B,C,D) for each night.
  • Ties will be broken as outlined in the general rules (except if three teams are tied for a round 2 winner and one of those three teams wins round 3 outright, then the other round 2 teams will playoff for the round 2 spot and play the round 3 winner for the group championship)
  • If a team wins rounds 2 & 3 in the same group for the same night, then that team is declared the group winner.
  • If a team wins two different groups for the same night, that team forfeits the lower group spot and that spot will be awarded to the runner-up from that particular round.

Charleswood Club Championship:

  • Qualifiers – top twelve teams as determined by the total cumulative points (all three rounds). These twelve teams will be determined as follows – 2 from Monday; 4 from Tuesday; 2 from Wednesday & 4 from Thursday.
  • Teams from the same curling night that are tied, in year to date points, for any of these Club Championship spots will be decided through a playoff game as determined by the drawmaster.
  • All games are eight end games and NOT subject to the bell rule.
  • Club Championship play format is a double knockout with top four teams (as ranked by total points regardless of night) getting a first round bye
  • Surviving 4 teams will go into a modified Page format with placings based on year end cumulative point totals (#1 – most total points of remaining teams, #2 – second most total points of remaining teams, etc.)
  • The team winning the Page 1 position in the Club Championship shall earn the hammer for the final championship game.

 

Bill Clement Memorial Championship:

  • The next 32 ranked teams from #13 to #44 (as determined by total cumulative points) will be randomly placed into a single knockout bonspiel.
  • All games are eight end games and NOT subject to the bell rule.

 

Beer Event Championship:

  • The remaining 16 teams ranked #45 to # 60 (as determined by total cumulative points) will be randomly placed into a single knockout bonspiel
  • All games are eight end games and NOT subject to the bell rule.
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