Men’s League

Men’s Schedules and Contacts

Rules

All teams must fill out a Charleswood CC Team Registration Form. This is used to determine a player’s membership in the Men’s League and at the CCC.

Play will be under the 4 rock free guard zone rule as outlined by the C.C.A.

Games are 8 ends for all regular and post season play-off games.

All regular season games will be subject to the bell, which will ring at 1 hour 50 minutes of play. Finish the end your on and play one more.

The only exception to the Bell Rule is….during the regular season where the 2nd draw at 8:45 did not start on time due to factors out of their control.

The post season play-off games are NOT subject to the bell rule.

Spares

Non-club members may spare for a team a maximum of three games per season.

Spare must play lead or if two spares, lead and second.

NOTE: For all championships events spares must be club members (listed on one of the team registration forms) and must play lead, or lead and second if two spares are used.

    Win Points Loss Points
Round 1 (All Teams)   9 5
Rounds 2 & 3 A Group 10 5
  B Group 9 4
  C Group 8 3
  D Group 7 2

Movement after each round is determined by cumulative year-to-date points.

Interlocking games use points of higher group.

Tie-breaking rules

two teams tied in points  – winner of the game between the two teams is the winner.

three or more teams tied – most wins amongst the teams involved. Team in a higher group remains in the case of a tie with a team in lower group.

if the tie cannot be broken, the drawmaster will decide by random means.

After round 1, Monday and Wednesday nights’ teams will be divided into groups A & B as determined by the round 1 results. Tuesday and Thursday nights’ teams will be divided into groups A, B, C & D as determined by the round 1 results.

After round 2, teams will be re-grouped as determined by their cumulative year-to-date points.

After Round 3, a teams total year to date points will be used to determine which of the three Championship events they will play in.

Teams from the same curling night that are tied, in year to date points, for any of these Club Championship spots will be decided through a playoff game as determined by the drawmaster.

Post Season Play

For all championships events spares must be club members (listed on one of the team registration forms) and must play lead, or lead and second if two spares are used.

All post season play-off games are 8 ends (no Bell) and must be played at the time and date designated (any night Monday to Thursday).

The championship game finals, from each of the three events, will be played on the Men’s League wind up banquet night.

Group Champions

Winner of round 2 will play the winner of round 3 to determine the group winner for each group (A,B,C,D) for each night.

Ties will be broken as outlined in the general rules (except if three teams are tied for a round 2 winner and one of those three teams wins round 3 outright, then the other round 2 teams will playoff for the round 2 spot and play the round 3 winner for the group championship)

If a team wins rounds 2 & 3 in the same group for the same night, then that team is declared the group winner.

If a team wins two different groups for the same night, that team forfeits the lower group spot and that spot will be awarded to the runner-up from that particular round.


Championships

Charleswood Club Championship

Qualifiers – top twelve teams as determined by the total cumulative points (all three rounds). These twelve teams will be determined as follows – 2 from Monday; 4 from Tuesday; 2 from Wednesday & 4 from Thursday.

Teams from the same curling night that are tied, in year to date points, for any of these Club Championship spots will be decided through a playoff game as determined by the drawmaster.

All games are eight end games and NOT subject to the bell rule.

Club Championship play format is a double knockout with top four teams (as ranked by total points regardless of night) getting a first round bye

Surviving 4 teams will go into a modified Page format with placings based on year end cumulative point totals (#1 – most total points of remaining teams, #2 – second most total points of remaining teams, etc.)

The team winning the Page 1 position in the Club Championship shall earn the hammer for the final championship game.

Bill Clement Memorial Championship

The next 32 ranked teams from #13 to #44 (as determined by total cumulative points) will be randomly placed into a single knockout bonspiel.

All games are eight end games and NOT subject to the bell rule.

Beer Event Championship

The remaining 16 teams ranked #45 to # 60 (as determined by total cumulative points) will be randomly placed into a single knockout bonspiel

All games are eight end games and NOT subject to the bell rule.